12/12/11

Lancer Frogz

I've been messing with this deck for quite a while now, and finally found a build I can see as competitive (If piloted correctly).  Lancer Frogz is a deck based around Sea Lancer.  Paired with Ronintoadin, this card can seem horribly broken at times.  Here's the decklist:

Monsters x29:
Light and Darkness Dragon x2
Caius the Shadow Monarch x3
Tragoedia x2
Gorz the Emissary of Darkness x1
Sea Lancer x3
Swap Frog x3
Dupe Frog x2
Treeborn Frog x1
Poison Draw Frog x3
Ronintoadin x3
Mother Grizzly x2
Battle Fader x3
Sangan x1

Spells x11:
Enemy Controller x3
Salvage x3
Mystical Space Typhoon x2
Heavy Storm x1
Monster Reborn x1
Dark Hole x1

I'm only going to go into the bare minimum for the deck, and if you have any question as to why I chose X card, please post it in the comments below!

Okay, so the main combo here is having a Treeborn, 2 Ronintoadin, 2 Poison Draw Frog in Grave, and a Sea Lancer in hand.  Special Treeborn at the standby, then remove both Poison Draw Frogs for the Ronintoadins.  Then you exceed with the 2 Ronintoadins, and sack Treeborn for Sea Lancer.  Activate Sea Lancer's effect and equip it with the 2 Poison Draw Frogs, and since to the rulings Poison Draw Frog does NOT miss the timing when detached.  Same with Dupe Frog.  

6 comments:

  1. Nice concept, you could use black mist too.

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  2. Creature Swap proved dead a LOT. Skreech I'm not a fan of. I also don't know what I'd take out for it, AND it hurts the synergy of the deck.

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  3. Just 1 Treeborn? Aren't you afraid of DD Crows?

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  4. Anjo: You can just equip the removed treeborn to lancer and get it back in the grave. Easy :P

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