3/9/11

Chain Material, A Hero's Call

I think everyone's been a bit too busy lately to be posting as much as we would like. Quizzes and tests are finally over yet papers still need to be written D:

"Id love to see how gate HERO works. Im an avid hero player and trying to find a decent build to try and having a hard time finding one. Your help would be greatly appreciated!" -U

I'm no expert but I can try my best to help a fellow HERO player :)
Where to start~ well obvious the deck revolves around fusing your Heroes via Fusion Gate. The reason why it's so good now in the TCG is because of the newly released Elemental Hero The Shining. He gains 300 for every E.HERO that is removed from the game and when he gets sent to the grave, you get to fetch two of your RFG E.HEROES and add them to your hand! In case you can't do the math, that's a plus one! Of course, doing things like using it as a Tribute/Release/Fusion/Synchro fodder will cause it to miss the timing. 
This guy can be quite the beast though. With Miracle Fusion or Fusion Gate, he will be guaranteed a minimum of 2900 ATK which is quite good. Gets over anything that isn't Ally of Justice Catastor, a souped up Colossal Fighter, Red Dragon Archfiend, Shi En, etc. He can be quite a hassle to destroy because some people will try to get rid of it without letting you gain advantage. If they can't do that, they'll also have a hard time taking it down by attacking because by mid-or-late game, he'll be a hard contender to take down.

There's also a variant that has been going on for more than half a year that resolves around Fusion Gated and Chain Material. Via Chain Material, you can fuse with Fusion Gate from your hand, field, deck, or graveyard by RFG but will not allow you to declare an attack for the turn. Also, at the End Phase, the monsters Special Summon by fusing using the conditions of Chain Material will be destroyed. This can work to your advantage though because the Shining will fetch you your HEROES and Absolute Zero will wreck your opponent's monsters. Thanks to Fusion Gate/Chain Material, you can easily summon 5 or more Fusion Monsters in one turn. The cool thing is that you can decide whether or not to apply the conditions of Chain Material when fusing so your monster will not always be destroyed.

The basic skeleton?

Elemental Hero Stratos x1
Terraforming x1/2
Fusion Gate x3
Chain Material x2/3
Elemental Hero the Shining x3
Elemental Hero Absolute Zero x3
Elemental Hero Gaia x1

I won't be providing the deck list that I took to this tournament. There are little tweaks that can be applied to the deck and I'll be starting to plaly in more locals/tournaments so I want to keep it a secret. Sorry, I don't allow netdeckers :P

Gotcha~
          Chow

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